I added as bug since this is not logical in UI and UX aspects.


Next up
"Fortress Battle" is now at V1.1.0.
This update patches a bug involving the NPC soldiers getting stuck in the fortress wall.
I also added an auto-unstuck that trigger if the soldier is stuck for 3-4 seconds no stop.
"Burger Up" is now at V1.1.0.
This update includes:
- purges genAI backgrounds with human made commissioned backgrounds.
- Fixed layer issues with the cheese while assembling the burger.
Yo Pika, this is 8h00am. Time to wakey :3
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
Want to win $5,000 USD? 💸
Enter to win Opera GX’s #FirstStandArtContest! Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
Gn chat :)
Going to work tomorrow morning, so here is something meanwhile ^^
Gn chat :D
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
A simple and fun team deathmatch game between the red team and the blue team. Take cover, open fire and raid the enemy fortress to victory.












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