Game
Benny’s Circus Entertainment: Origins

9 hours ago

Devlog 3/4/2026


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New Workflow with my new PC

I now have a new PC with new parts added to it, and the workflow for all Benny games are moving faster than ever. It’s very possible we could get this game out later this year, and once it’s out, I’ll be able to work on the other games with a much faster workflow compared to before.

So far, all the jumpscare animations are done. The cameras are finished. All phone calls have been recorded, but I still need to edit the two remaining ones which will be done soon. Gameplay is almost complete, and I’m still programming a few more things for gameplay. I’ve updated the office even more and am continuing to work on the details for it.


Render Time now is faster

I can now render images very quickly, which means jumpscares and other animations get done much faster. This results in a significantly faster workflow compared to before.


Game's Difficulty

The game’s difficulty starts off easy and gradually becomes harder just like the other Benny games so far. There will be a final boss battle on the final night, which is Night 8, so the game will have a total of 8 nights.

A Custom Night is still uncertain since Night 7 is basically 20 Mode.

basically this game's difficulty kind of goes like this:

BCW = Easy Mode
BCE: Origins = Medium Mode
BCE = Hard Mode


Game Progression

Gameplay: 86%

Cutscene 1: 34%

Cutscene 2: 14%

Cutscene 3: 100%

Lore Written: 56%

Jumpscares: 100%


Nightly Phone Calls Progression

Night 1: 100% Done

Night 2: 100% Done

Night 3: 100% Done

Night 4: 100% Done

Night 5: 100% Done

Night 6: Still need to be Edited

Night 7: Still need to be Edited

Total Completion: 70%


That should be all the updates I have to share so far. Thanks For Reading

PsychoClown Studio. 2026



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