Next up
Lefunni Chompling Memes (I made these in 30 minutes, from random effects in Paint Net)
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :
Here's another one of the tip pages, to show that I'm not ded lmao:
Here's a sneak peak of the office in game. (Ignore those colored squares...)
Some preview screenshots of how the hints system will LIKELY look in game. There's also a setting to disable the hints entirely, but they'll be enabled on a fresh save. (Or if the save-data Difficulty parameter is 0, which is the same as a fresh save.)
Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.
Sleeping
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
0 comments