Next up
Here's some progress that i did
I also made a sexy level editor for fast creation. i could make each level in under 2 weeks with this thing
As of right now, i am porting the game to HaxeFlixel. it runs at a consistent 60 fps and is optimized for bitmap images rather than vector lines like flash
Enemy ambushes are 80% done
Christine!!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Have a good Boi
Runestones: from concept to in-game model🗿










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