Next up
I also made a sexy level editor for fast creation. i could make each level in under 2 weeks with this thing
Christine!!
As of right now, i am porting the game to HaxeFlixel. it runs at a consistent 60 fps and is optimized for bitmap images rather than vector lines like flash
Enemy ambushes are 80% done
Here's some progress that i did
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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