Next up
As of right now, i am porting the game to HaxeFlixel. it runs at a consistent 60 fps and is optimized for bitmap images rather than vector lines like flash
Enemy ambushes are 80% done
I also made a sexy level editor for fast creation. i could make each level in under 2 weeks with this thing
Here's some progress that i did
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Werehog transformation process. #sonicunleashed
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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