Next up
I also made a sexy level editor for fast creation. i could make each level in under 2 weeks with this thing
Here's some progress that i did
Enemy ambushes are 80% done
As of right now, i am porting the game to HaxeFlixel. it runs at a consistent 60 fps and is optimized for bitmap images rather than vector lines like flash
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model๐ฟ
Finished work on the emotions of a new character for the tank universe










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