Game
Baby's Nightmare Circus Doom Mod
1 year ago

Baby's Re-Nightmare Circus (v2.0.0)

Released!

!!Spoilers alert!!


New mechanics:

The flashlight now has a 500 battery.

Funtime Freddy AI: Funtime Freddy can now wake up more aggressive in his night. If he is on stage with his face completely open, don't appear in front of him, otherwise he will run. He can also use Bon-bon to say hello to you. There's a certain chance he'll run if he does this.

Funtime Foxy AI: Funtime Foxy can now be stopped with her flashlight. It has a mechanism that can sometimes start to shake, which means it will run towards you. Also keep your distance from it, otherwise it will run towards you.

Circus Baby AI: Circus Baby will start sitting on the stage, when it's time she will get up and say "I guess you forgot about me". After that she will walk around. Sometimes when she is walking she can stop and her eyes turn completely white, emitting a red light. If this happens, don't appear in front of her, this makes her run.

Ballora AI: Ballora crawls across the floor while music plays. She doesn't run but she can climb things (she doesn't climb walls).

Bidybab AI: Bidybab follows you forever. If you run, he will run.

Minireena AI: Minireena follows you throughout the game. Keep your distance from her. If it gets too close, it will cause a noise and attract other monsters towards you.

Lolbit AI: Lolbit is looking for you. As she walks, there's a chance she'll stare at you, if that happens, she'll run (and she's pretty fast). Be careful while walking around the scene. (If Minireena screams, it will make her run).

Babygeist AI: Babygeist sits outside the venue. When she starts walking/running, shine the flashlight on her, this will make her stop following you for a short period of time.

Mr Afton AI: The Afton will appear on night 5, he is very slow when walking, but don't get close, otherwise he will run. While Afton runs, there's a chance he'll take some time to breathe, this will make him stop following you for a while.

Ennard AI: On night 5, Ennard will appear in the office, when the phone rings, Ennard will start following you. Ennard doesn't run, but when you get too close, it will make him run. Ennard doesn't stop running, there's just a chance he'll stop.

Nightmare Bidy AI: Bidy will appear on night 2, turning off his generator and making it a night with just him and Funtime Freddy. Bidy is a non-aggressive character, he runs when you run, chases you and runs when you get close. There's a chance he'll start screaming and shaking. When this happens, keep your distance from him.


New Models:

New models have been added for some objects and animatronics

Funtime Freddy, Bidybab and Circus Baby have new models

The Phone, Flashlight, Fan and other objects have been changed


New animations:

All main characters have new animations.

All monsters (except Mr Afton and Babygeist) have new and improved animations.

And some objects have new animations.


New shaders:

Now the game is more beautiful and brings more of a feeling of an abandoned place.

Some textures have been changed/modified.


Now you can play! I hope you enjoy the Re-Nightmare version of Baby's Nightmares Circus Doom Mod!!!



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