

Back at working with Birthday at Freddy's map ;)
Next up
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
Short video of the scene. Static animation
Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?
HELP WANTED:
Texturers, modelers and UI artists needed!
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
new gameplay screenshot ( + all cameras are done)
Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA
Previous work in debug
Came back from work to work in Blender again. What have you been modeling lately?




































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