2 years ago

Back at working with Birthday at Freddy's map ;)




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Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.

Short video of the scene. Static animation

Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?

HELP WANTED:

Texturers, modelers and UI artists needed!

Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.

new gameplay screenshot ( + all cameras are done)

Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA

Previous work in debug

Arcade Room Reveal!

Came back from work to work in Blender again. What have you been modeling lately?