Game
UNDERTALE : Average Fangame

3 years ago

Bad news and good news, but especially good news, so ye


Let's start with the bad news: tomorrow I will have to come back to school, which means my free trial of freedom has pretty much burned down. The game's progress was already slow this month (even though I did add some sick stuff) and now school is gonna ruin my life for a whole year again.

THE GOOD NEWS THO, is that this will be my last year of school, after that I will do whatever the fuck I want with my life, which is a huge relief for me! That means more time and confidence I can put into the game, other personnal projects and even work so I can finally pay potential new team members!

Also, even though the game barely progressed this month due to the huge glow-up in terms of ambitions this fangame originally had, it was still very important progress, as my work this month allowed me to implement everything I needed in a custom build of CYF. I prefer keeping those features secret for now.

Because of that the game will probably not come out before 2023, like I said the project became too ambitious for being released sooner, so instead my ultimate goal for this year is to make a final trailer for the game, updating the game's page and have a decent new OST (for that I decided to dedicate all of September to learning how to make good music)

That's all I gotta say, for now at least. I really did not expect the Average Undertale Fangame to be this time-and-energy-consuming, I'm kinda tired of working on it but it's still fun nonetheless.



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