The "forced" port from unity collaborate to plastic SCM totally DEMOLISHED the project. What does this mean? It means I lost pretty much everything. I do want to continue this project, so I might start remaking the game ground up. What this does mean however is that i can fix some major bugs that were in the first version and write the programming better because i have a little more experience now in it (even thought I was off unity for 6 months lol)
Next up
Update 0.3.0: TileMap Update
Removed the weird 1234 buttons to spawn player spawns and crate spawns. Now, it is all in one menu!
New textures :D
New page update for new game. Gif on how the level editor functions so far!
YAAAAAAAAAAAAS!!!! I DIIIIID IT!!!! I GOT THE WORLD EDITOR TO WORK :DDDDDDDD
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Have a good Boi
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
"Our work is never over" they said.










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