The "forced" port from unity collaborate to plastic SCM totally DEMOLISHED the project. What does this mean? It means I lost pretty much everything. I do want to continue this project, so I might start remaking the game ground up. What this does mean however is that i can fix some major bugs that were in the first version and write the programming better because i have a little more experience now in it (even thought I was off unity for 6 months lol)
Next up
YAAAAAAAAAAAAS!!!! I DIIIIID IT!!!! I GOT THE WORLD EDITOR TO WORK :DDDDDDDD
Update 0.3.0: TileMap Update
Removed the weird 1234 buttons to spawn player spawns and crate spawns. Now, it is all in one menu!
New page update for new game. Gif on how the level editor functions so far!
New textures :D
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
The whole squad is here!
Interested? Follow me!
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