Hey guys, added an edit tool, which lets you set the spawn delay of nailbombs, adding another level of strategy by allowing the use of time delay to make specific contraptions. Also, just a few bug fixes with the tool system, allowing you to keep your selected tool after running your contraption and then stopping, and between the editor and move tools. Anyways, more on the way tonight/tomorrow morning!
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Family band complete!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Explosive domino effect
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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