4 months ago

Based on the Art from John Dickard, I made some Blazes (Regular and SoulFire)

Nothing special Ik, but you can still check out the Music from him! Just to show him some Support ( ;

https://youtube.com/@johndickard?si=i0bRnZDnCwiNvJyw


before anyone gets confused; Soulfire Blazes are NOT in the Game, but they were mentioned to be an Idea at Mojang.

Also Blazing Inferno should definitely be in Vanilla Minecraft (We need more Boss like Mobs in Minecraft)



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Decided to Size down Chad-Oe's Sprite to be less Gigantic compared to other Monsters (It didn't felt right, and also has less Pixels lol)

And I also made Rattle's Sprite, although It still needs work/refinement.

What ya guys think so far?

Crude Concept of mine for a Hardmode Pyrope.

Kinda mashed some concepts toghether, not sure if sticks well. What you guys think?

So uh.. lot of competition for the Green Prequel. Thats.. something ig.

Eitherway; More Concepts from my Side for my take on UNDERTALE: Green & Purple.

DELTAFELL: 3RD ANNIVERSARY DEVLOG

If someones curios: Yes; Still doing Pikrune concepts and all, even if just Character Concepts lol

not too much to show, but its something.. )_)

Some Chapter 3 Concept/Mockup Art!

Hey, I am a little late to the Undertale Anniversary, but I finally got around making this!

Not much, and not perfect, but I wanted to Animate Crosson in his Battle Animation (Per Blockbench).

Yes I took "Inspiration" from Muffet lol

I have experimented a little behind the Scenes, and I found that Blockbench allows for Smooth Animating.

However its not perfect (Zoom and Scale wise), What do you think? Any alternatives for Smoother Sprite animating?

FreeFallTower Lady Secret Boss (Intro) in a Nutshell:

Yknow.. we kinda predicted the Titans only have a Hole on their Face, kinda like with our Titans Take (and REDACTED)

Funny huh?