Next up
added an intro cutscene + beginnings of more narrative and mechanical stuff
map ideas
NEW...
SECRET "CLOWN" CLASS
NPCS NOW ATTACK EACH OTHER
TRANSFORMATIVE MEATS
A TRAMPOLINE LAUNCHER
MORE POINTLESS PHYSICS OBJECTS
"THE POTATO SHACK"
AND SO MUCH MORE... SO COME, MY LORD, AND PLAY
GILGAMESH II
back at the old door grind...
in the spirit of the suburban garage, i have begun adding trampolines and super soakers laying around. going forward want to add more random junk thatd fit in the corner of a dusty storeroom. well, thats my piece. "Ciao"!
toying with dungeon ideas
will add build with more doors tomorrow
experience... the rich poetic world of "GILGAMESH II"
working on some new rooms
4 stages in the lifecycle of a janitor
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