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4
Game
Dinner at Dixie's Diner
1 year ago

Basic game engine completed!


So I really wanted to create a game based off the Her Interactive Nancy Drew games, which has this distinct pre-rendered images you walk through with a with an arrow key.

I created a grid like system for the base engine where each image is given a number and it has for connector numbers that it can be assigned to give the next directional.

And with each image is a the ability to tie in game object such as colliders and video and audio triggers to be locked to that page. That's what the stars are for but so far I pretty please with how it looks.

I put jump scares in there for testing reasons and even after I removed them I absolutely hated being in there I think I nailed the creepy eerie feeling I was going for.

I'm going to re-render all the images these are just place holders to test the engine. While I start working on the UI and inventory system



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Various in progress shots of Huck's model. Happy with how it's coming along I just don't like the fabric texture to much but it's getting changed. I'll probably have everything finished tonight so I can work on the map and some concept art tomorrow.

Pearl and Huck graphic's threw together for in game junk

Image dump of all my William drawings because I'm tried and I find it insanely fun to draw him

Diner/ stage area started! It's bare for now but I think I'm going to start doing art for posters next.

So tired of coding stupid UI junk that doesn't work took a break and did a William

Ok I lied I sculpted the Pearl the Opossum's mask.

Working on materials and switching things up.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi