
Next up
Hope my game's trio lives up to the standards being set today. ๐ฅ๐ง๐ฟ #BattleGemPonies
Due to the excessive amount of bugs found in the latest build that took many years to create, we have henceforth decided to abandon the Battle Gem Ponies project in favor of starting a newย clean-slateย project featuring cybernetic bumblebees at war. ๐
Route Quartz is by far the laggiest map in the Unity editor. Some chunks of it refuse to load for a minute. Which is weird, because it's not even close to our biggest and busiest maps!
It's Officially ON!! ๐ฅ #BattleGemPonies Welcomes in the Year of the Fire Horse!๐ฅ๐๐ฅ
There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.
Which color for the background border looks best?
Never gonna stop punching the air about missing this opportunity by choosing to launch on mobile first. ๐ซ (Development's running a year behind schedule and the self-inflicted suffering is nonstop.)
2015 Overworld Dreams:
This is the PowerPoint slide I made to hype myself up when dreaming about turning my prototype into a fully explorable world.
Looking back, I can confirm, the game has all those biomes in a playable state right now.
We're decorating scenes around the map with little dioramas like this. A gang of sleeping Frufang can be found in this cozy corner of Dank Cave. (probably resting after some wild party)
Can't believe I drew this Pokรฉmon fangame map on graph paper in high school instead of paying attention in class... And now, over a decade later, it's the region for my indie game with actual players running around on their own adventures!










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