Game
Undertale: parallel reality


1 year ago

Battle system (This is how the battle system might look like)




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(I'm back) In order for lv 21 and above to be of some use, I decided to add "Upgrade Cards". This will allow you to choose what you want to improve, but each card has a limit (that's the downside). They will only appear when you raise lv 21 and above.

I decided to update the design a little: warp zone (But this may change)

Kris sprite in battle.

If you ask why there is no leg? Because canvas issue.

I will try to working at that.

I apologize for not showing what will be in the game for so long, but I have prepared something for future updates (if the game comes out)

RANKS!

Flowey the flower

October... (Anyone who plays geometry dash will understand)

replacing other skins with custom and its menu, well, you can create your own character

Health Bar (for monsters) (+ sprites for monsters that I managed to make (3 + hard mode)).

The chances of monsters appearing:

Normal: 80%

Hard mode: 20% (after lvl 10)

Clover

UTMV Gaster remake (It will probably be in UTPR)