It's something like leveling up. After the battle, you can gain rank experience either by killing or sparing an enemy. Each time you raise your rank, you can receive prizes ranging from weak to more advanced prizes.
Basically all I can say :)
It's something like leveling up. After the battle, you can gain rank experience either by killing or sparing an enemy. Each time you raise your rank, you can receive prizes ranging from weak to more advanced prizes.
Basically all I can say :)
Coming soon in December (or in January)
I decided to update the design a little: warp zone (But this may change)
Flowey the flower
replacing other skins with custom and its menu, well, you can create your own character
Health Bar (for monsters) (+ sprites for monsters that I managed to make (3 + hard mode)).
The chances of monsters appearing:
Normal: 80%
Hard mode: 20% (after lvl 10)
Sonic 1 Forever (escape the zone mod) RingOX (Remake)
Battle system (This is how the battle system might look like)
Clover
October... (Anyone who plays geometry dash will understand)
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