It's something like leveling up. After the battle, you can gain rank experience either by killing or sparing an enemy. Each time you raise your rank, you can receive prizes ranging from weak to more advanced prizes.
Basically all I can say :)
It's something like leveling up. After the battle, you can gain rank experience either by killing or sparing an enemy. Each time you raise your rank, you can receive prizes ranging from weak to more advanced prizes.
Basically all I can say :)
Health Bar (for monsters) (+ sprites for monsters that I managed to make (3 + hard mode)).
The chances of monsters appearing:
Normal: 80%
Hard mode: 20% (after lvl 10)
Clover
Coming soon in December (or in January)
I decided to update the design a little: warp zone (But this may change)
td2dr shadow-icons. (If you would like to use them please tag me. :) )
Kris sprite in battle.
If you ask why there is no leg? Because canvas issue.
I will try to working at that.
Sonic 1 Forever (escape the zone mod) RingOX (Remake)
Flowey the flower
October... (Anyone who plays geometry dash will understand)
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