It's something like leveling up. After the battle, you can gain rank experience either by killing or sparing an enemy. Each time you raise your rank, you can receive prizes ranging from weak to more advanced prizes.
Basically all I can say :)
It's something like leveling up. After the battle, you can gain rank experience either by killing or sparing an enemy. Each time you raise your rank, you can receive prizes ranging from weak to more advanced prizes.
Basically all I can say :)
Health Bar (for monsters) (+ sprites for monsters that I managed to make (3 + hard mode)).
The chances of monsters appearing:
Normal: 80%
Hard mode: 20% (after lvl 10)
Flowey the flower
UTMV Gaster remake (It will probably be in UTPR)
Battle system (This is how the battle system might look like)
Clover
Kris sprite in battle.
If you ask why there is no leg? Because canvas issue.
I will try to working at that.
Coming soon in December (or in January)
replacing other skins with custom and its menu, well, you can create your own character
October... (Anyone who plays geometry dash will understand)
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