It's something like leveling up. After the battle, you can gain rank experience either by killing or sparing an enemy. Each time you raise your rank, you can receive prizes ranging from weak to more advanced prizes.
Basically all I can say :)
It's something like leveling up. After the battle, you can gain rank experience either by killing or sparing an enemy. Each time you raise your rank, you can receive prizes ranging from weak to more advanced prizes.
Basically all I can say :)
Health Bar (for monsters) (+ sprites for monsters that I managed to make (3 + hard mode)).
The chances of monsters appearing:
Normal: 80%
Hard mode: 20% (after lvl 10)
Sonic 1 Forever (escape the zone mod) RingOX (Remake)
Battle system (This is how the battle system might look like)
title and menu have been updated.
replacing other skins with custom and its menu, well, you can create your own character
Clover
Flowey the flower
(I'm back) In order for lv 21 and above to be of some use, I decided to add "Upgrade Cards". This will allow you to choose what you want to improve, but each card has a limit (that's the downside). They will only appear when you raise lv 21 and above.
td2dr shadow-icons. (If you would like to use them please tag me. :) )
October... (Anyone who plays geometry dash will understand)
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