In this case, the game will NOT be playable or beatable as I only had a very small amount of code in the game. However, I just want to share what I worked on. You guys followed me for the original corrupted files game: not the one of which I am changing severely. So I may release this. But keep in mind: it will be strictly a demonstration and not an actual beatable game. There will be little to do, and confusing artifacts that show what was once my big idea.
Next up
Just released my first metal single!
Check it out if you haven’t already. That would be awesome
https://artists.landr.com/056870498317
Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally
I’m really enjoying making my own soundtrack for the game. What would you guys like to see in this game as far as soundtrack styles that you wouldn’t usually see in a game, let along a fnaf fangame? Idk just curious.
Go check out @Ruesafer ’s new gameplay video, featuring my game corrupted files! Thanks so much to him for spreading the word of the game
https://youtu.be/6J6OJbUaUXA?feature=shared
Seeing great videos like this motivates me to finish the game
Fun shot of Bonnie we got while working on his AI
Guys I met Shrek
Environment Work As Of Late
Working on some more battlefield style destructible buildings in unreal 5
I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.
New soundtrack/chase music for Corrupted Files
I know this might sound a bit strange, even though I've said it many times, I've had a PC since February. Many people think I'm using PC apps on my phone, but I'm not lmao
Proving the unreal 5 haters wrong by getting my fangame to run run at 400+ fps
Kinda surprised myself honestly
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