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25
16 days ago

Been a year since I started this Zelda project... So here's 3 minutes of Link digging holes. Will he find anything???

...No he won't, but it's still fun, right?




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Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)

Max speed in Kirby Quick, Rainbow Islands Had this recorded for funsies before I left, showing just how fast you can go if you fully upgrade Kirby's stats in this extra mode.

Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!

Digdogger from Zelda Oracle of Seasons defeated in around 15 seconds, Pegasus Seeds can help you with extra mobility while moving the ball and yourself around

Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)

Kirby and the Eternal Paradise - Wacky Episode, version 1.0.0, is now available for download! [IMPORTANT ANNOUNCEMENT BELOW, PLEASE READ]

The world is an infinite loop of existential planes, you'll never escape reality.

You guys wanna see a 10-ish year old Zelda map I made for a fangame? I'm really grateful I've still got hold of this, most of my old content is forever lost...

Some older pixel art I made (edited) during my social media quarantine, around the time of Mario Wonder's release.

Wonder Bowser Jr. in Mario & Luigi: Dream Team's pixel art style. Took me days, I was hella rusty.

Announcing a name change for the project and a big step in a new direction: The complete project files are available for game makers to download! I'm leaving the entirety of this project in the hands of the community.