1 year ago

Some older pixel art I made (edited) during my social media quarantine, around the time of Mario Wonder's release.

Wonder Bowser Jr. in Mario & Luigi: Dream Team's pixel art style. Took me days, I was hella rusty.




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The May Showcase is here! Quite proud of this one. A four part video showcasing some of the new additions to the game. This one's meaty!

Busier times are coming, so here's some WIP footage I've been cooking: Dawn/Day/Dusk/Night, GBC-Style.

+ Environmental Sounds. #zelda #fangame #gamedev

This is the new profile picture I'll be using from now on. Any platform that still has the old 8-bit dabbing GB Link picture isn't me or is a platform I don't use anymore.

#PrideJolt

Vivian - Paper Mario The Thousand Year Door

On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.

The 2024 remake of The Thousand-Year Door reconfirmed that Vivian is trans through a scene where she talks about how it took time for her to realize she was her brothers' sister and not their brother.

I've now created it... The Most Powerful Weapon of all. #zelda #fangame #gamedev

Progress' been kinda slow lately, but I added new interactions to signs. You may sometimes find interesting tidbits written on the back too.

#zelda #fangame #gamedev

animating my forever wip

Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.