
Some older pixel art I made (edited) during my social media quarantine, around the time of Mario Wonder's release.
Wonder Bowser Jr. in Mario & Luigi: Dream Team's pixel art style. Took me days, I was hella rusty.
Next up
The May Showcase is here! Quite proud of this one. A four part video showcasing some of the new additions to the game. This one's meaty!
2 years of development for my Zelda fangame! :)
Thank you all for the support, here's a new compilation video!
[Platform: PC - Release date: TBD]
Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.
New year, new HUD✨
(Black variant will still be available in settings)
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.
Giving myself a kick in the ass and working on some grotto thingies. All WIP footage.
When low on health, you'll now enter Peril Mode, a new mechanic which allows comebacks against very strong foes. Will have further potential with the Rings system💍



















4 comments