While I probably should have brought this up a few months ago, I couldn’t really get around to it until just recently.
Truth be told, I haven’t been working on the game very much at all since my last post, in fact I hit a writer’s block and couldn’t really think of where to go from what a rough idea I had after the Act 2 Demo.
It wasn’t until about Late November I got back and decided to seriously fiddle around with it and work on some planned features, fix some quirks, as well as some significant rebalancing for the Party’s Skills, most of Act 1 and some of Act 2.
Worry not, however, my intentions were never to let the game die or be cancelled, even if it DID take awhile for me to get here.
I don’t want to give out any estimates in case I hit another block again, but at the rate I’ve been going (and it’s only been getting faster!) I might be able to wrap up the game’s base content before or during Favored Parties’ First Anniversary.
Not much to tease aside from more UPGRADES, Skills and a few areas without getting into spoilers, even without context. But for now…
Next up
New Window Graphics!
Just one of the touch-ups I've been working on...
-Teaser- Just who could THIS belong to?
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
I-Buki
Mio-Da!
Ibuki Mioda!
Demonstration of the spells and their effects :)!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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