Game
DR. KEVIN

7 months ago

Been finally coding this thing, here's the sprites to the idles of the first few enemies




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Since area one is almost done, ive been doing concepting for area two, which will most likely be some sort of city.

There's been a lot of conceptualization when it comes to the general gameplay, but I thought I'd show one of the possible outcomes.

You can move around and shoot at the enemies. I only represented the enemies shooting at you in this image though.

New mysterious characters I wonder who these guys are

Idk I got bored maybe it's promo art maybe it isn't either way idk dawg

art comission.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.