Next up
Since area one is almost done, ive been doing concepting for area two, which will most likely be some sort of city.
There's been a lot of conceptualization when it comes to the general gameplay, but I thought I'd show one of the possible outcomes.
You can move around and shoot at the enemies. I only represented the enemies shooting at you in this image though.
Been finally coding this thing, here's the sprites to the idles of the first few enemies
Idk I got bored maybe it's promo art maybe it isn't either way idk dawg
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Have a good Boi
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. ๐ฅณ
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed











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