3 years ago

been posting some concept arts in the discord server regarding the re-design process for 2!

I've only been posting the final choices (I was planning on re-doing this before my post today, but felt ready on it today)




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Stylized Mangle (Broken ver)

Merry Christmas everyone!

I hope you all had a wonderful holiday ^^

Finally getting around to animating Charlotte's updated model ^^

(don't mind the face textures, that's just how Blender displays them)

Doodles N°21 (11/30/2024) + sneak peak of trtf 2/3 major update pack by @ShotOfRabbetDev and @hattybeff-beam

(Click on the post for see better)

Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).

Using the SAGE Demo's first stage as a test layout.

400 Follower Reveal: Yip Model Rework Railey (Current Progress) Reveal Camera Greyboxes

One of the criticisms with KICK-BELL's demo was that the stages were too large and zoomed out.

Here's a quick look at some of the updated stage design! You can complete them a lot quicker, and you have more player visibility now that they're smaller ^^

Created a texture based depth shader for the face ^^

Made a silly Yap and Yell OC, meet Bow-Wow!

Here's a little PAC-MAN render I did to celebrate Christmas ^^

I had a lot of fun trying to re-create that PS1 FMV look from the original PAC-MAN WORLD ^^