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TEAM SLAY-BELLS
3 months ago

Waiting animations




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I was debating on posting this, but I feel like people have waited for an actual visual update for long enough ^^

JUMPSCARE WARNING

Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).

Using the SAGE Demo's first stage as a test layout.

Added food

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I just found an old, unfinished version of Team Slay-Bells's intro cutscene!

This was never finished, and it's been completely re-worked later on, so I thought I would share it since it's not going to look like this or play out this way anymore.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

here's a model evolution for Charlotte now that I've revealed the new model!

amazing how much she's changed since 2023

Finally getting around to animating Charlotte's updated model ^^

(don't mind the face textures, that's just how Blender displays them)

Ok who turned the yoinky sploinky mode on?

I've been making a new model of Charlotte for TEAM SLAY-BELLS (Kick-Bell will remain unchanged design wise).

I'm a little nervous to share it because idk if people are going to like it or not, lol ^^

but it's almost done!