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Made an arena system for an undertale framework I am working on in Godot.
Been working on a Undertale framework for Godot. So far I am working on a clamping system so the soul thingy stays in the box.
Heya! I am back on developing this sonic fangame now, and I actually have something to show for it (early prototype stuff shown above). It is officially undiscontinued. Progress will still be slow of course, but I feel I will have a lot of fun making it.
Working on some more enemy actions for my indie game.
Snails and other Insectiles with shells can now "take cover" which shields a portion of their body.
This is like the Tetris equivalent of a defense buff!
Small Update Regarding the Development of Noelle's Repentance
"In the beginning..." #Stomagron #GodotEngine #HorrorGaming
Uhm... I am using Windows 10, and for some reason, the gamejolt client doesn't load the App or anything, it just gets stashed into the background processes.
vs. Test Sprite leak?!?!?! (Just kidding, maybe. I am just trying to learn how to Mod FNF. I never done it before.)
I worked a bit on the dialogue system. There's a lot more work to do, but this works fine for the prototype I think. #IndieGameDev #indiegames #indiedev #gamedev #pixelart #game #GodotEngine
Nevermind, lol.
Unitale is great and all, but you need Unity to do the overworld, and my computer can't run the Unity Editor :/
Anyways here's a video of me testing the box collision. I fixed the glitch in this video shortly after.
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