Game
Project Upsilon
4 months ago

Been working on optimization a lot after reports of low framerates, currently able to achieve 60fps on my RTX 3060 with High scalability settings. I am overhauling the graphics options menu to allow for more customization




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some blender renders for fun

Some minor progress, currently working on the overgrowth :)

HAIIIIII <3

First demo build is out! You can roam around in this small environment and flip the lever in the generator room to spawn the Construct.

THIS IS NOT WHAT THE FULL RELEASE WILL BE LIKE, JUST A SHOWCASE

Optimized the rendering pipeline a bit and fixed an issue with specular lighting in my materials (thank you Nate)

Returned to fully dynamic lighting after solving the performance issue that previously discouraged me from it

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

Levels' maps.

Szayel Aporro Granz - Bleach

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc