Game
Turbowarp Scratch 3D Engine (TS3D)

3 years ago

been working on sprite rotation https://scratch.mit.edu/projects/628814319/


I've been working on a 3D engine in turbowarp for a bit now, and now I want to add sprite rotation. I experimented, and this is the basic formula I'll most likely be using. The background marker is kind of broken the higher the number you are using, but the formula itself is fine.

For those wondering, sprite rotation is being used in games like doom (1993) to let 2d sprites look different from different angles.



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Sup! I've been working on a Split-Screen Tile Engine.

I added weapon/gear switching. It's still unfinished, but the basics are working. You can control what rotation it's going by turning the mouse wheel up or down.

New highly improved lense flare for my 3D SPACE Game

Sooo, I restarted my 3d engine from scratch ... again... (playable in browser)

https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741

BEWARE THE NOID.

(The classical ol'Dominos mascot)

I completely remade saturn (to save performance, add shadow and generally better graphics).

New UPDATE! (playable in Browser) :D

I added Line-Rendering and I am using it to render a simple ground.

https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741

(add the dust man theme from mega man 4) omg its dust man from fnf

This is a Teaser. I'm working on a visual demo for my engine, now that I got triangles working.