Game
NukeOTron Sucks Collection
10 years ago

Before Dragonian, I tried making an RPG.


Since SOL is associated with the collection, this article is associated with the NukeOTron Sucks Collection.

Before I made Dragonian, anything with ninjas, and even Super Starton, my first completed game, I wanted to make video games. My first project, the first game I ever tried to make, was Staff of Laria.

The history of this game dates back to my early teens, after having a strange dream that became the start of the tale, and the story started.
The original version was on the OHRRPGCE, the Original Hamster Republic RPG Creation Engine. It didn’t get far, but trust me, OHRRPGCE is a very useful RPG maker.
The story back then was shallow.

Later on, I discovered RPG Maker 2000. It was effective. The story is a bit more developed, but not much.

Anyway, since the problem with RPG makers is that you can’t make your own battle system. …which led to the GM version. Personally, my vision for that game was to use FMVs for battle animations. …well, it’s close enough. Also, I would’ve loved it if there were FMVs everywhere. If anything, I’d like it to look like those multi-disk epics that were popular in the ’90s.

Still, perhaps Staff of Laria has (or had) a following. It’s good to see what came before Dragonian. I really do want that game made someday, so communicate if you’re willing to back it up.

For your game-making pleasure, I have for you the original script, extra source code for any one with GM, and original concept drawings.
Just be aware, this isn’t for the faint of heart, or little little kids.

https://drive.google.com/file/d/0B4CjsB0TaO9zV0RtaF9KZUVmSGM/view?usp=sharing



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...it's also the most complete-looking cutscene right now. I thought you'd like a look.

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It just makes more sense for DemoBots to be using laser chainsaws in the Rainforest. They're built for any job with a helmet.