Hey everyone! As you’ve already guessed by now, it’s time for another devlog! I definitely have a lot more I want to share this time around, so buckle in 🤡
First of all, production has still been going at a steady pace right now, but it’s definitely a lot better than it was last time around! We’ve been getting more coding for the game finished lately (with the assistance of both @PsychoClown-Studio and @trainfan46) and it’s overall great to see the project up and running again! Now when we will show any gameplay is up in the air for now, but I wouldn’t say it’s far from now. Trust me, we won’t disappoint!
The gameplay for the game should keep people engaged while also on their toes at the same time, there will be points where you need to pay attention to certain things in order to ensure you survive, so you can expect to have your eyes peeled at all times! I also expect it to be quite scary too. As you’d know if you’ve seen the gif hidden at the bottom of the description for the game, the office will be a lot more immersive compared to the previous Benny games! You will need to physically look around to spot any incoming threats! This means when you are actually face to face with one of them, you’ll see them up and close! I can’t express enough how excited I am for you all to experience the gameplay for this game, and am confident it’ll satisfy everyone looking forward to the game!
Secondly, we’ve gotten a lot of the voice work for the game completed, including phone calls and some other dialogue! We’ve spent a lot of time working on scripts and how we can emphasise the tone we’re trying to capture in these scripts in a satisfying way, and am really happy with how they eventually came out! We haven’t completely finished off all voice acting just yet, but we have a satisfying portion of it finished which is something I’m proud of. If you’re wondering what the ‘other’ dialogue is referring to, let’s just say the clowns might have a few words of their own too 😉
I’m really satisfied with the voice work done on the game so far, and am really excited to work with more voice actors in the future! We’re pretty much covered for now, but we’ll be sure to let everyone know incase we are in need of more voice actors in the future! Don’t expect the game to be littered with dialogue, however rest assured there will be a story told!
Of course, renders, renders and more renders! I’ve probably said this before, but we’re always working to make the environment look the best we can, nothing is ever perfect!
Lead developer @Vini_Boy has been a pioneer when it comes to this, and I’m really proud of the amount of dedication he’s had when it comes to his work recently. This game and Benny’s as a whole means a lot to him, and without him I’m sure none of this would’ve even been possible!
That’s all for now, I wanted to thank everyone who’s come and supported the project so far. This has been a really fun experience for everyone on the team, and we’re all really excited to eventually get this project out for everyone to experience! We really do appreciate you all, more than you think we do :)
See you next time, Benny and his friends can’t wait to meet you! 🤡
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