Game
Bereaved: Soldiers of Fate
1 year ago

Bereaved Devlog (sorta) 13/12/2024


Hey, Gote here. This is going to be a quick one, since outside of this one thing there isn't that much to update you folks on right now.

I just wanted to notify you all that that dev commentary Boot mentioned earlier this month is now out!
https://youtu.be/0dKex7KbyuE

Wowee, there it is!

We recorded the footage back in the end of November, and since then it's been about two weeks of on and off editing for me. Admittedly I could've definitely been a lot more professional in the process of recording it... but hey, it still provides a lot of neat insight in the thought process of us loons developing this game. I hope you check it out!

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Bereaved: Soldiers Of Fate DEVLOG 1/28/25

the game is still being worked on.

Another one of my characters, Kristian Vidvei, to be featured in one of my friend @ninesoulssea 's projects.

He's gone from being a captain, to a prime minister, and now in this incarnation he's part of his universe's Interpol, doing alchemy and whatnot.

While I was busy with my personal life, I've been trying to figure out the aesthetic of this game and since the hourly soundtrack is made in Microsoft Music Producer (an old Windows 98 program) I've decided to make the UI retro stuff inspired :) - Martin

i have completely forgotten to post this here, whoops

here's fanart of my friend @Theguestcreator 's funny aquatic fellow, Copy from Copy's Quest

BATTLE SYSTEM IN MY RPG MAKER XP GAME

(srry I forgot to link the post to my game :CC)

#IndieDev #GameDev #videogames #indiegames

i drew the behemoth from stellaris' most recent dlc

there's a lot of bad things that can be said about how the dlc came out, but turning your entire civilisation into a kaiju is undeniably sick

Bereaved: Soldiers Of Fate DEVLOG 3/24/25

¡Antes del próximo recado, la familia de Ciro debe sentarse a comer !

Pero falta su papá. Que sujeto más extraño...

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Before the next errand, Ciro and his family must sit down to eat !

But his dad is missing. What a strange man...

One of my most prolific characters, Heidi Lauritzen, featured in such projects as the game I made for a game jam once, and my friend group's attempts at resolving a chaotic roleplay. Quite a chill and caring person, despite having a very dark past.