Next up
So I started over with the design of BLIPP and i'm at a much better place with how it's comin along. I'll post a video update soon about my progress!
It begins. New game started .. will post screenshots (and prob builds) along the development process.
Second game I made was a social media project for the mobile game Lifeline. A platformer utilizing some of the story and creatures from the game. It taught me how to turn a bug into a feature (green monsters). http://www.bigfishgames.com/daily/arcade/lifeline-jump/
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Shadow The Hedgehog X pixel art
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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