Next up
It begins. New game started .. will post screenshots (and prob builds) along the development process.
So I started over with the design of BLIPP and i'm at a much better place with how it's comin along. I'll post a video update soon about my progress!
Second game I made was a social media project for the mobile game Lifeline. A platformer utilizing some of the story and creatures from the game. It taught me how to turn a bug into a feature (green monsters). http://www.bigfishgames.com/daily/arcade/lifeline-jump/
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
Runestones: from concept to in-game modelπΏ
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. π₯³
I want to know - what's your favourite quest reward?
Werehog transformation process. #sonicunleashed
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!










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