Next up
So I started over with the design of BLIPP and i'm at a much better place with how it's comin along. I'll post a video update soon about my progress!
Second game I made was a social media project for the mobile game Lifeline. A platformer utilizing some of the story and creatures from the game. It taught me how to turn a bug into a feature (green monsters). http://www.bigfishgames.com/daily/arcade/lifeline-jump/
It begins. New game started .. will post screenshots (and prob builds) along the development process.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Made my first ever animation.
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/










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