6 years ago

Second game I made was a social media project for the mobile game Lifeline. A platformer utilizing some of the story and creatures from the game. It taught me how to turn a bug into a feature (green monsters).
http://www.bigfishgames.com/daily/arcade/lifeline-jump/




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It begins. New game started .. will post screenshots (and prob builds) along the development process.

So I started over with the design of BLIPP and i'm at a much better place with how it's comin along. I'll post a video update soon about my progress!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

art comission.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐Ÿ›ก๐Ÿ—ก Bookmark pre-launch page๐Ÿ”–๐Ÿ”–๐Ÿ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโ€ฆ

Strange Umbrella

Finished work on the emotions of a new character for the tank universe