Game
StarJunk DSSR
12 years ago

Beta 0.96 Released


Codebase is mostly beta now, we’re down to debugging, polish & bling. In other news:

  • Some new weapons, new weapon mods.

  • Three new missions all about done: saving sleepers from cryopods on a derelict starship, joining a swat team in cleaning up a pirate nest, and a fortress infiltration.

  • New enemy ai.

  • Some new ergonomy, like using shift + number to form groups, ctrl button to toggle on tactical overlay, and sensor slots for stealth, minimap, target details, noise detector and similar.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

What you all think

The whole squad is here!

Interested? Follow me!

Finished work on the emotions of a new character for the tank universe

Levels' maps.

Made my first ever animation.

Some Shadow boss fight gameplay 👾

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl