Next up
More narrative details have been fleshed out, and one more minor fight has been roughly finished.
Say hello to Poffoon! (Placeholder battle music)
Development has been going smoothly, though I expect it to slow a little in the coming months.
The game is currently being developed, and playable sections exist. The base engine (built on Godot 4 in C#) is roughly done, but more will be added to it as the game goes on.
December Devlog - Happy Undertale Yellow Anniversary (soon)!
Finished the opening cutscene. Watch it on Youtube: https://www.youtube.com/watch?v=7utbcklbDvY
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
1 comment