Hey everyone, i want to announce the major changes for Beyond The Path. Instead of making a plain platformer game, i want to add metroidvania style to the game like in Hollow Knight and Shovel Knight. Also i will add some survival mechanics like Fishing, Blacksmithing, Cooking, Herbalisim and much more. Also there won't be 90 levels anymore. Instead, there will be one really big world containing six different themes. Sorry for making something different than what i promised but i want my game to have something unique and different from almost all the other platformer games.
Next up
Beyond The Path Devlog 2
Shadow The Hedgehog X pixel art
The whole squad is here!
Interested? Follow me!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
My D&D art for my family so far (WIP if you couldn't tell)
Levels' maps.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
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