Hey everyone, welcome to the first devlog of Beyond The Path. Since this is the first devlog of the game, i will start telling you the current state in the developement and what the game is about. Currently, the character has a proper movement, ground check (checks if the player is touching the ground so you cant fly by spamming the jump button) and the game has a user interface (still working on a pause menu), a level selector and a main menu. Game is still in an early developement stage but after i make an enemy ai, i will upload an alpha version as soon as i can. Now i want to talk about what the game will be like. I haven't decided about the story yet but there will be 90 levels (which i will be adding to after the full release) with 6 various themes each with 15 levels and 3 bosses. The worlds (as i mentioned earlier as themes) are The Forest, Ruins, Desert, Ice Land, Swamp and Deep Mines. Like i said in the description, the game will have multiplayer up to 3 players but later on, i will add a 4th player. This is it for the first devlog of Beyond The Path and thank you so much for supporting the process by being a part of the community. Stay tuned and see you in the next devlog.
Next up
Beyond The Path Devlog 2
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Another house i made long time ago.
Have a good Boi
So here's the first of the zodiac signs i will make for the next weeks.
Update 2.627
New challenges & new effects!
Why walk when you can jump?
Alone Together....
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
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