List of changes:
Gameplay
Wall jumping is now a lot easier.
Camera zooms out when player is running.
Added “bits” that you can collect but they don’t do anything yet.
Reworked how the save system works so all save files are now resetted.
List of changes:
Gameplay
Wall jumping is now a lot easier.
Camera zooms out when player is running.
Added “bits” that you can collect but they don’t do anything yet.
Reworked how the save system works so all save files are now resetted.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Fan art for Foolish I'm feeling kinda better so I drew this
I was bored, so... ManutKat.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
2d lighting experiment
Got some fun collectibles in our game, Path of Kami!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.
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