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QoL Post (3/3)
Final post of the day, this one for photos of QoL features, like:
- Expanded Settings Menu.
- Extras Menu small info text thingy.
- Updates on Bunker Down.
- Updates on Pizza Patrol. (Excuse the reused cabinet.)
Let me know what you think!
QoL Post (1/3)
Optimizing a lot of the game's scripts to make it run a lot better and improve load times, hopefully allowing it to run well on low-end devices.
Also, I'd like to post some QoL changes I've made recently. First, an updated loading screen.
Been a bit since I shared in-game environments, so here we go.
Note some of these are most likely not final so let me know if anything needs improved, I'm open to suggestions!
Bless you all.
(Images are sorted as they are on the camera system, 1 to 10.)
Little side-post, Nuclear Orange now has a page on ModDB! The legend BikerFromMiami is working on a Half-Life mod under this group! Check it out.
https://www.moddb.com/company/nuclear-orange
This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.
QoL Post (2/3)
Another small QoL post, this time I'd like to show some Improved Office UI, including:
- Inspect text.
- Camera map location labels.
- Door cool-down meters.
Let me know how you think!
Working on things to come! Including a new camera, the Entrance/Reception!
William Afton and his stupid purple car he cared about more than his KIDS
Hello!
Been working on a leaderboard for Endless Mode, it'll let players compete for the longest survival time! I thought it would be good for both replay-ability & making the game feel less isolated.
It's still in-dev but, what do we all think so far?
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