BLcGR is a puzzle game, created for the “Game Maker Wedstrijd #44” (Game Maker Competition #44) on the NGMC (Dutch Game Maker Community), in which I had to create a game with a resolution of only 16x10 pixels. The small resolution was a challenge, but I think the game is still quite fun.
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Another house i made long time ago.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
Strange Umbrella
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!











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