BLcGR is a puzzle game, created for the “Game Maker Wedstrijd #44” (Game Maker Competition #44) on the NGMC (Dutch Game Maker Community), in which I had to create a game with a resolution of only 16x10 pixels. The small resolution was a challenge, but I think the game is still quite fun.
Next up
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
What you all think
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regular exercise is key for healthy wings.
Try it out!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays











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