Next up
I just need to add enemies and a warp system to submit an alpha with the first 3 levels (1-2 and 1-3 will be different) :D.
Con añadir enemigos y un sistema de warps podre subir una alpha con los primeros 3 niveles (El 1-2 y 1-3 serán diferentes) :D.
Showcasing another feature of the game: Secret levels.
Like on NSMB, you will be able to play secret levels finding the red flag :D (Secret levels will have new gimmicks)
(I'm gonna try to not reveal anything for the world map until the build release)
Project S.M.B. (Super Mario Bros NES Remake) Castle Theme
(New Super Mario Bros Castle theme 8 bits chiptune)
Testing the .ini system, (i hid the GUI cause changed something and i don't wanna show it right now)
Still i'm gonna create a tool to make this a lot easier.
A longplay of the Android Port
Original Sonic sprites (Sonic on Megaman NES style) made by Motorroach
BG made by me :3
Original Tileset made (Green Hill Zone SMB Style) by Jon Gandee
i was kinda bored and wanted to test with physics closer to the SMS ones than the Genesis ones.
Now the hotkeys are smoother aaaaaand the shovel was a bit buggy, so, when you selected a plant and used the shovel hotkey it only played the shovel sound and didn't change to the shovel, but now it's fixed
testing doin games 4 web
Hi, what about complete different levels with Mario and Luigi at the same time?!(like a microgame) how chaotic can be that?.
Hola, que tal el jugar con M&L en diferentes niveles (cómo un micro juego), ¿será caótico?.
SMB1 Improved sprites by: Kirbstomp
Testing one of the last plants we will add before the alpha release










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