Game
Project S.M.B.(Super Mario Deluxe+)

2 years ago

Bowser boss fight coming (not so)soon...




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i will continue with the new version of Anima Messorem (later), for now i will make a remake of the first build, fixing the bugs and avoiding some filters that makes the game unstable (here are some of the luigi new sprites, white BG cause unfinished)

El algoritmo a veces bendice

Underground (i'm gonna show the part that looks like the og 1-2, the level will be changed and expanded).

Underground (mostrare la parte que se parece al 1-2 original, el nivel será cambiado y expandido).

Now the hotkeys are smoother aaaaaand the shovel was a bit buggy, so, when you selected a plant and used the shovel hotkey it only played the shovel sound and didn't change to the shovel, but now it's fixed

Gatling pea (our spriter Drafex14 cooked with this design.)

We have 3 more plants and 2 more zombies for the 0.1

guisantralladora (nuestro spriter Drafex 14 cocinó XD)

3 nuevas plantas y 2 zombis (no tan) pronto para la 0.1

(muchas gracias al equipo)

Project S.M.B. (Super Mario Bros NES Remake) Castle Theme

(New Super Mario Bros Castle theme 8 bits chiptune)

Hi, what about complete different levels with Mario and Luigi at the same time?!(like a microgame) how chaotic can be that?.

Hola, que tal el jugar con M&L en diferentes niveles (cómo un micro juego), ¿será caótico?.

SMB1 Improved sprites by: Kirbstomp

Testing the .ini system, (i hid the GUI cause changed something and i don't wanna show it right now)

Still i'm gonna create a tool to make this a lot easier.