Next up
Testing the .ini system, (i hid the GUI cause changed something and i don't wanna show it right now)
Still i'm gonna create a tool to make this a lot easier.
Underground (i'm gonna show the part that looks like the og 1-2, the level will be changed and expanded).
Underground (mostrare la parte que se parece al 1-2 original, el nivel será cambiado y expandido).
Mario, why are you so gray?
Mario, ¿Por qué eres tan gris?
Infinimario actually didn't feel like a game, it was just a test (for procedural generation), so i decided to change that, drafex14 did the mario and goomba sprites, the music is a cover (i didn't know the name of the composer, tell me if ya know please)
coughing zombie vs hydrogen shroom
(early doomshroom test)
Mario's bizzare adventure
World 1 Concept (Like on SMB3 you can skip some levels if you want to)
Concepto del Mundo 1 (Como en SMB3, puedes saltarte algunos niveles si quieres)
A doodle of asgore i made cause #FridayFanartFriday
(i deleted it before, was unsure about posting this or not lmao)
(WIP)
Cheap yet strong strategy
The ground plants logic is finally coded!
With the snow pea rework ground plants are now stronger!
(Snow pea shoots slower but now after 10 peas it will freeze a zombie)
Project S.M.B. (Super Mario Bros NES Remake) Castle Theme
(New Super Mario Bros Castle theme 8 bits chiptune)
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