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Infinimario actually didn't feel like a game, it was just a test (for procedural generation), so i decided to change that, drafex14 did the mario and goomba sprites, the music is a cover (i didn't know the name of the composer, tell me if ya know please)
Didn't know how to show the amount of new content for the game, the video duration ended up being 16 minutes so... yeah.
New Plants,
New GUI,
Added a lot of keybinds,
Last Stand Endless
And a secret mode...
Mario's bizzare adventure
...
Project S.M.B. 1-4 Improvements and Bowser Theme
Hi, what about complete different levels with Mario and Luigi at the same time?!(like a microgame) how chaotic can be that?.
Hola, que tal el jugar con M&L en diferentes niveles (cómo un micro juego), ¿será caótico?.
SMB1 Improved sprites by: Kirbstomp
Showcasing another feature of the game: Secret levels.
Like on NSMB, you will be able to play secret levels finding the red flag :D (Secret levels will have new gimmicks)
(I'm gonna try to not reveal anything for the world map until the build release)
i will continue with the new version of Anima Messorem (later), for now i will make a remake of the first build, fixing the bugs and avoiding some filters that makes the game unstable (here are some of the luigi new sprites, white BG cause unfinished)
coughing zombie vs hydrogen shroom
(early doomshroom test)
RIDING IN MY DOG, RIGHT AFTER A BREAK










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