Game
Brave Sir Robin
12 years ago

Brave Sir Robin - What's coming


I have code daily. Adding fetaures and polishing the gameplay. There’s lots to do but I want to show whats done already and how’s game changed since the GGJ14 debiut.

5d0c5083129f5.jpg
5d0c5083ae72c.jpg
5d0c5084ba82b.jpg
5d0c5085ad344.jpg
5d0c50866aa16.png

Done:

  • New menu

  • Help menu (how to play, keyboard layout)

  • Map to choose locations

  • New location: forest

  • New enemies: spider

  • New combat system (block, miss)

  • 4 swords to choose

  • New in game layout for stats

  • Walls

  • Gold from enemies

  • Chest to buy potions for gold

  • New gameplay: protect the grails

  • New end game

Todo:

  • Combat system changes: critical hit, different swords have effects on enemies

  • Lots of new enemies

  • 3 locations

  • Save progress

  • Building walls

  • Better leveling up

  • Bosses

  • Gamepad support



1 comment

Loading...

Next up

Brave Sir Robin - new sprites

Brave Sir Robin beta2!

Brave Sir Robin - new concept art

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

Shadow The Hedgehog X pixel art

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184