Game
Mirage Online Classic
2 years ago

Browser MMORPG Patch v2008 – Discord In-Game Chat Integration & Patreon Feature


https://mirageonlineclassic.com/browser-mmorpg-patch-v2008-discord-in-game-chat-integration-patreon-feature/

Version 2008 (7/12/21 - Present)

In Mirage Online Classic's newest browser MMORPG update, we have added a new feature where in-game chat is posted within an a channel called #ingame-global.  Patreon supports have the ability to type in that channel, which transfers those Discord messages into in-game chat.  This is both a way to keep track of what goes while you're away and also a small perk for helping support the development of this new engine & game.

 

  • Discord integration for global chat messages via #ingame-global channel.

  • Patreon supporters can send messages through #ingame-global and will appear in game.

  • Added additional script functions for accessing map properties.

  • Added ability to warp NPCs from one map to another.

  • Pet NPC type added that follows player on map and warps with its player.

  • Fixed bug where sometimes NPCs would remember a player after an extended period of time.

  • Fixed bug where a player could warp to a safe map despite being challenged in pvp.

  • Killer information is now passed to script events when a player or npc is killed by another player or npc.

  • Made player/npc collision checks more efficient in both client and server.

  • Added offset x/y for map lights to give more flexibility with placement.

  • Added map item and inventory item amount abbreviations for items like gold.

  • Guilds are now sorted alphabetically and members by rank.

  • Amount abbreviations now round down instead of up.

  • Send button replaced with Save to be more user friendly.

  • Added option in settings to filter bad words from chat and is enabled by default.

  • Player/account/guild data can now be deleted if max data reached.

  • Boss maps now do not include pet NPCs when opening doors.

  • Fixed warp back issue when PvPing in guild halls.

  • Added a visual skills window using a button from the stats menu.

  • Added uid to script executions and timers.

  • Fixed crash issue when Patreon REST API goes down.

  • Fixed bug that allowed players to be added twice to a map.

  • Removed auto map linking as it caused more problems than it solved.

  • Migrated to a new database format to greatly increase query speed.

  • Game is now capable of being horizontally scaled if popularity grows large enough.

  • Added inspection routine to identify maps with item spawn errors.

  • Popups now support parsing basic markdown and colors similar to chat.

  • Dungeon speedruns are now possible.



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