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REGLITCHED Progress Devlog: Late September 2023
(sorry for the low quality video)
REGLITCHED Very Short Progress Devlog: Mid May 2024 + Programming Break/Update
Currently WIP of the Tycoon Section UI so far (View Mode not worked on yet).
Biggest thing that needed improvement was having the user actually use other draw options and have better ways to find all the items, decor, and animatronics in one mode.
Just wanted to update y'all and say that I'm still working in the background. Trying out some ideas, mechanics, and some cool additions that'll (hopefully) work out.
Obviously cant show rn since I'm hoping it'll get a lot of people interested again.
I've finally finished up redoing the main Night (Tower Def.) UI, as a lot of people had problems reading things wrong or didn't understand the generators.
REGLITCHED Progress Devlog: Late November 2023
So far managed to finish 3 out of 5 enemies I wanted to make for now, I have to play through the nights fully to see if I feel like they're fair or not. But their functionality is complete and they're gonna be unique.
1987 Followers! We're having a QnA!
Ask Questions here, I'll answer them! (Sad news is that there will be no October 2023 Devlog).
Also for people wondering, I did make Control Settings for you to change the inputs of the game to buttons on your keyboard or mouse.
Many people were having issues where they couldn't get inputs to work (I think it's cause of unicode key inputs)
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