For those that haven't been seeing my posts about Demo 2 or anything like that, I'm essentially improving and listening to feedback people have given or had trouble with in the first demo.
Example being new UI for almost everything in the game so far! There's some scenes I still need to change from Demo 1 so that it better reflects the font choice and user inputted things like the pizzeria name and control settings.
Huge thanks to @samlovesmath (who worked on the concept UI for the tycoon, tower defense, and shop) and World_Ender (whose currently working on concept UI for the main menu). Absolutely amazing to work on their concepts and it's been a blast to make.
For the nights so far, I've been working on adding new enemies and working on ideas that I think would be fun for the player to play through rather than just, sitting and waiting. So I'm really trying to fix a bunch issues users had with the night sections to make them 10 times better than they were before.
Also, big note, I made it so that Demo 2 CAN load Demo 1 files and convert them to work on Demo 2. Was a bit of a task but it finally can do that now.
Fun Fact: I was on a trip working on the game. When I got back just a few days ago to use the drive with the project, it became corrupted and was worried about cancelling the game all night. Thankfully, I still had an exported file that I could decompile and work from there, plus some stuff was still saved in the corrupted project. Just a lesson about backing up your stuff so that this doesn't happen.
ig it's not that fun but you get the idea.
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