Btw one feature I'm trying out for Unsandboxed is being able to lock lists.
No changes can be made to a list unless it's through the monitor itself.
You can only lock/unlock a list by clicking a padlock on the list monitor.
Next up
$150
What really pmo is I just wanna like, talk to a Scratch dev and just give em my 2 cents in all this. Or a community manager, or something.
Their feedback form for Scratch membership is a Google form. I'm not joking. It's a one-way street here. $150.
2 of these (A and D) are literally identical and given that the second one has a stray "2" suffixed, I don't think that was the one they intended to ship.
$150.
camera zoom is kinda working
im listening to 2013 dubstep to motivate me to finish block collisions. nothing gets the juices flowing like 2013 minecraft youtuber intros lmfao
A build for a brand new extension for Unsandboxed is available for testing and feedback in the Discord server.
in other news, im having fun making this. not much fun, but about as much fun as you can have writing a project in 1 fucking script.
I uploaded a WIP version of this to my testing account. There's no HUD, player or worldgen. It's just the level renderer with a basic WASD camera.
The two JSON extensions are available for testing in the Unsandboxed Discord Server.
I'll be releasing more, such as Clones Plus 2, when I can. Hopefully these'll make Unsandboxed a lot more... viable.
The way this works right now is like one big jigsaw: custom blocks are scripts that do a task so big, I need to put placeholders down because once the jigsaw is assembled, it'll make my computer cry trying to edit it.
It's designed to fit into 1 script.










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