Game
Ultimate Custom Evening
6 months ago

btw uh, next update is planned to be big (v1.0.0)

among the things planned are

- preset challenges

- balance changes to make 32/20 not as bad

- HARDMODE?!

- gamejolt integration (trophies)

might take me like years to even start working on though...




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POLYTORIA SERVERS ARE ACTUALLY WORKING WHAT

ok i added most of it in-game, gonna need a little bit more polishing though

note to self: make the rdg plushie's outline fit better with the rest of the office because it looks kinda doo doo

ts pmo

out of my lazy era again (also new cam layout)

drawing the stage was fun because i was actually DRAWING but ts is just tracing the same polygons over and over and over again

it's over tho, i think it took me like 1 day tracing the room and one single table,and 1 day tracing the rest

reminder that, in brazil, ultrakill is for all ages!

(apparently)

con·cep·tu·al·i·za·tion

/kənˌsep(t)SH(əw)əˌlīˈzāSHən/

action or process of forming a concept or idea of something.

"our experience is beyond any conceptualization"

an abstract idea or concept of something.

"a new conceptualization of national identity"

calamity: tons of content.. but bosses going through rework hell years later, crashes my pc if i try loading it

calamity fables: only three bosses, but they're ridiculously peak and less content means my 4 gb ram can actually run it and not implode

peak!!

here's my plan for all the mechanics and characters that may be replaced in v1.0.0

edit: i didn't add it to the image but i'm definitely gonna change ninja's mechanic since he's a pain in the ass with his current one