Game
Super Hyper Hippo
11 years ago

Bug correction


Pretty heavy bug corrected: problem was that in levels with more than one moving platform, the character didn’t stick to the platform.

This bug was introduced when correcting a minor bug on said moving platforms. The next time I’ll test the bug correction more thoroughly!

See you!



0 comments

Loading...

Next up

"Signal" is out!

An isolated scientific outpost, a team gone missing, a race against the clock to save the sole survivor...

"Signal" is an adventure game inspired by the work of Evgenia Arbugaeva, Yulia Grigoryants and Simon Stålenhag.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Shadow The Hedgehog X pixel art

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

Demonstration of the spells and their effects :)!