Bug fixing done.
And I also corrected a text suggested by @PowerPlayPone
regarding a piece of dialogue in Chapter 8 not suitable for the context and needed to be changed.
Next up
OUTDATED: version 1.0.7
Special mention goes for: @PowerPlayPone ![]()
The first player to do the 100% completion of the game.
Also, I appreciate all the support and help he gave me.
*Sighs*
Ponyrama is no longer a project I intend to continue ever again... Sorry everyone, but I said goodbye to it. Also, I only will put my last game developing focus on MLOCP RPG: Magic of Idiosyncrasy. Then, I quit making games.
Something I have just come across recently while working on the upcoming full version:
Now that I've added achievements to the game, previous save files won't work on it. I tested it with a save file from @PowerPlayPone
. So, you gotta start over...
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella










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