Game
Pixel Pirate
6 years ago

Bug Spray


UPDATE:

After extensive feedback given by the fastest fingers in the North East, we have reworked the game-play mechanics to be more balanced in terms of reaction and timing as well as eliminated potential exploit systems.

The tutorial icons also give the correct timings of multiple input enemies in addition the showing the attack range.

Those who played earlier builds and got used to that system may notice you're attacking too fast, or too slow in this build and will have to get used to the new timings.

Good luck, have fun!



0 comments

Loading...

Next up

Out now on iOS and Android!!!

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

art comission.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

"Our work is never over" they said.

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Coming Soon...

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa Marรญa Regla. It is one of the natural wonders of the country!