Game
Ragnarok RTS
9 years ago

Bugfixes and news on multiplayer


Hey guys, sorry multiplayer has been taking so long to get out. Real life stuff has been in the way however I’m slowly but surely finishing direct-ip play. As it stands the pregame lobby for multiplayer is fully function IE the server can set teams, set the map and start the game and the clients are able to connect, change their team and receive updates from the server. Chat is also working and i’ve fixed numerous bugs with the menu interface. I’ve included another small patch including the multiplayer changes as well as some small fixes to the interface and tooltips. I hope to have 0.3 ready for you soon.

Full Changelog:

  • The repeat button now correctly shows its tooltip.

  • Fixed a bug where a client had to restart their game when a server is shut down.

  • Allowed players to change their team in multiplayer

  • Allowed the server to change the map in multiplayer.



2 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

I was bored, so... ManutKat.

Just a Pico sprite

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

not the greatest house, but it's a house! :D

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.